Fresh Off The Block


Jun
26
2017

Nintendo confirm SNES-flavoured sequel to Nintendo Classic Mini line

Nintendo made waves last year when, near the holiday season, it released the NES Classic Mini – a miniaturised facsimile of the original Nintendo Entertainment System, with 30 classic games built-in. Though the console was only available for a few months – with most selling out – before being discontinued by Nintendo as a "limited edition product", even before its discontinuation, rumours were swirling about a potential sequel based on the NES's successor console, the Super Nintendo Entertainment System – often shortened to "Super NES" or just "SNES".

Well fans, the wait is over. Nintendo has confirmed the rumours, announcing that a SNES-flavoured sequel IS indeed in production and will be hitting European and American Nintendo fans very soon!

Official banner showing off the European Super Nintendo Entertainment System, courtesy Nintendo UK.

Like the NES Classic Mini, the Nintendo Classic Mini: Super Nintendo Entertainment System is a miniaturised replica of the Super NES console, seemingly with the localised styling for its region. For us Europeans, that means the sleek and svelte curved chassis embellished on its top-right corner with the four-colour Super NES emblem; Americans will receive the blocky, squarish design with purple buttons that was released in that region. It's not yet clear if the controllers – of which two will be included in every pack – will follow suit. Also included in the package will be a HDMI cable, allowing the classic games to be enjoyed in Full HD for the first time; and a USB cable for power. Annoyingly, the European package will NOT include an AC Adaptor in the box, meaning that if you don't have a powered USB port on your TV, you will need to pay extra for an adaptor to plug it into the mains.

The less sleek, but still attractive US Edition of the SNES Classic Mini, alongside its controllers (courtesy Nintendo of America)

But what about the games? While the SNES Classic Mini will feature a smaller software library to its predecessor – containing just 21 games compared to the NES Mini's 30, the titles on offer still give a diverse range of single- and multi-player games comprising many of the original console's favourite titles. All but one of these titles will be available straight off the bat, and all of the titles will be based on their original 60Hz American releases – even in the European edition. For example, Contra III: The Alien Wars, which was remade in Europe as Super Probotector: Alien Rebels, will go back to the original US version for both region's consoles. Star Fox (originally released as Starwing in Europe) and Final Fantasy III (which is actually Final Fantasy VI in the original Japanese numbering scheme, as the actual 3-5 were not released in US originally) also keep their US names.

Games available from the start:

  • Contra III: The Alien Wars
  • Donkey Kong Country
  • EarthBound
  • Final Fantasy III
  • F-ZERO
  • Kirby Super Star
  • Kirby's Dream Course
  • The Legend of Zelda: A Link to the Past
  • Mega Man X
  • SECRET of MANA
  • Star Fox
  • Street Fighter II Turbo: Hyper Fighting
  • Super Castlevania IV
  • Super Ghouls'n Ghosts
  • Super Mario Kart
  • Super Mario RPG: Legend of the Seven Stars
  • Super Mario World
  • Super Mario World 2: Yoshi's Island
  • Super Metroid
  • Super Punch-Out!!

While all the games listed above are available out of the box, Nintendo has also tucked in one final tasty treat. By playing one level of Star Fox, a twenty-first, exclusive game will be unlocked: Star Fox 2! This sequel to the original Star Fox, also originally intended for the SNES, was cancelled just prior to its original launch in all regions, and although it has since been leaked and made available illegally online as a ROM, the game has never been officially released by Nintendo – until now!

The SNES Classic Edition will hit both Europe and America on September 29, 2017 with a suggested retail price of $79.99 in America; while Nintendo UK has it listed at £69.99 at time of writing. Other European prices are still to be confirmed.

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    Previous Articles


    May
    30
    2014

    Wii U recieves support for Gamecube Controllers!

    An official Nintendo Gamecube controller

    Many hardcore players of Nintendo’s long-running, franchise-merging beat-em-up, Super Smash Bros, will attest that the only way to properly play the games is with a proper, chunky controller with plenty of buttons to enable the widest range of moves and tactics. It’s no surprise really: having started on the N64 and then moved on to the GameCube for the subsequent sequel, Melee – both consoles whose controllers could be described as chunky and button filled – Smash Bros. was a game that took advantage of every single button to provide plenty of attacks, taunt options, grabs and – for the wusses – defensive moves. That Nintendo had to simply every character’s movesets for the Wii follow-up, Brawl, due to the Wii Remote having just four buttons and a D-Pad was seen as sacrilege to many fans of the previous two titles, who felt reducing the immediately available attacks and using two-button combinations for most moves just didn’t offer the level of control they were used to.

    Luckily, the Wii offered something that catered to those fans: Gamecube backwards-compatibility. Realising that there would be those craving the greater control of the previous games, Nintendo allowed people who had plugged Gamecube controllers into the Wii to use them as controllers for Super Smash Bros. Brawl, letting them play the new game with their old, familiar controllers even though they’d still be subject to the simplified move sets. That players familiar with the previous generation could fight again using the ergonomic, full-featured controllers they’d gotten accustomed to was a godsend; and so, when the Wii U removed Gamecube compatibility and the Gamecube ports, many wept that they’d not get the same option in the next Super Smash Bros. title.

    Well, dear fans, weep no longer:

    That’s right! Nintendo UK and Nintendo of Europe took to Twitter today to announce that Gamecube Controller support will be hitting the Wii U; and will feature in the next Smash Bros. title! From the picture posted, it appears the support will be added via a new accessory which will plug in to the Wii U via USB and offer the standard four Gamecube controller ports like on the original ‘Cube and the Wii. Given the nature of the accessory, it seems unlikely this will be used ONLY for Smash Bros. – many Wii games and WiiWare / Wii Virtual Console titles supported the Gamecube and the Wii U is backwards-compatible with those, so we may see Gamecube controls returned to those games; but what’s stopping Nintendo also baking Gamecube controller support back into the Wii U Virtual Console or even into future Wii U titles? The prospect is tantalising.

    Interestingly, the picture appears to show the Wii U with both front USB ports in use, though the connectors are different colours. This begs the question as to whether the Gamecube add-on will require one or two USB ports to use. What’s more, the plugged-in Gamecube controller in the picture features a Smash Ball decal – just a decorative touch, or will whole new, special-edition Gamecube controllers hit the stores once again? There’s a lot of questions still to be answered; but one thing’s for sure. Those of you who’ve kept hold of your Gamecube controllers for the last couple of years or more, now have even more reason to feel smug.

    [Via Sanitarium.FM]

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    Acknowledgements: Tweet text: @NintendoUK
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